Cloud Imperium, Eidos, TT Studios, IO Interactive, Infinity Ward, Ubisoft, Cryptic Studio, CD Projekt, Splash Damage, 2k and EA Games are looking for candidates.
A new sound effects filenaming system has born, Universal Category System (UCS). It has come to stay but as any new game-changing rule it will take some time to get widely spread around the sound effects industry and its users.
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While we are surfing the internet, we constantly see visual content moving or changing shape & color, interactively in reaction to the user. But what about the audio? In most cases, it is limited to a play/stop button. Does it have to be that way?