Game audio industry has been developing quite fast during last few years, and probably one the most important game-changer technology for this industry has been the interactive audio engines called Audio Middleware.
Game audio industry has been developing quite fast during last few years, and probably one the most important game-changer technology for this industry has been the interactive audio engines called Audio Middleware.
We`ve compiled for you a great list of the latest sound design podcast. If you`re into sound design for films, games and multimedia projects, take a breath and enjoy these sound stories.
A new sound effects filenaming system has born, Universal Category System (UCS). It has come to stay but as any new game-changing rule it will take some time to get widely spread around the sound effects industry and its users.
While we are surfing the internet, we constantly see visual content moving or changing shape & color, interactively in reaction to the user. But what about the audio? In most cases, it is limited to a play/stop button. Does it have to be that way?