Contact microphones allow us to record vibrations and resonances in solid objects.
The resulting spectrum is rich in low-end and has impressive dynamics. This could easily expand your sound toolkit with a great number of interesting elements and textures for any kind of SFX production: Movies, TV, trailers, game audio, electronic music and so on.
I picked up lots of wood, metal, plastic and many other objects (including bats on old attic) to record this library, which is divided into categories, like: bow, brush, debris, hit, hum, metal, ratchet, scrape, spin, water and etc.
All recordings were made at 96 kHz sample rate for further manipulation, and they’re categorized by source objects and contain metadata.
If you are looking for nice addition to your SFX production arsenal – this library is for you!
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